@ 2012-12-13 11:52 AM (#9108 - in reply to #7911) (#9108) Top | |
Posts: 225 Country : Thailand | tamz29 posted @ 2012-12-13 11:52 AM Nice clean sudokus, thanks for the puzzles Tom. :) |
@ 2012-12-13 4:59 PM (#9111 - in reply to #7911) (#9111) Top | |
Country : India | debmohanty posted @ 2012-12-13 4:59 PM --------- So 5 minutes 36 seconds is the time to beat. Edited by debmohanty 2012-12-13 5:05 PM |
@ 2012-12-13 7:51 PM (#9113 - in reply to #7911) (#9113) Top | |
Posts: 337 Country : Switzerland | Fred76 posted @ 2012-12-13 7:51 PM Nice sudokus, Tom. Thanks ! |
@ 2012-12-13 8:17 PM (#9114 - in reply to #7911) (#9114) Top | |
Posts: 152 Country : United Kingdom | detuned posted @ 2012-12-13 8:17 PM My pleasure. I hope everyone's neurons have been tickled, rather than shaken, so far :) |
@ 2012-12-14 7:38 PM (#9127 - in reply to #7911) (#9127) Top | |
Posts: 23 Country : Australia | flk posted @ 2012-12-14 7:38 PM Thanks for the puzzles |
@ 2012-12-15 12:13 AM (#9128 - in reply to #7911) (#9128) Top | |
Posts: 31 Country : United States | joshuazucker posted @ 2012-12-15 12:13 AM Nice puzzles! I had a horrendously difficult time with the Outside until I noticed that I had failed to use one of the clues. The classics were all pretty nice puzzles, the no knight was rather clever, and the killer was really beautiful but I think pretty difficult for a beginner contest! It took a while to see how to make use of the layout most effectively. |
@ 2012-12-16 4:01 PM (#9134 - in reply to #7911) (#9134) Top | |
Posts: 12 Country : France | distri posted @ 2012-12-16 4:01 PM In first , the possibility of playing online is really comfortable with the zoom , I see as well as a mole !!! Thank you Deb . I thought that I had no chance I never play untouch , anti knight and killer , but the grids were very nice , not easy but not too difficult .(I confirm tickles only...Ah!Ah!) unfortunately about the killer (I confirm more that tickles in spite of 15 in the middle) ..... I close my mouth because I played as a smurfette , to the right ...to the left ....etc but never at the right place !!!!! result.....far too many time . The classics were great especially the third and the fourth . Thank you Tom Edited by distri 2012-12-16 4:23 PM |
@ 2012-12-18 7:07 PM (#9150 - in reply to #7911) (#9150) Top | |
Posts: 8 Country : Hong Kong | edderiofer posted @ 2012-12-18 7:07 PM All of the puzzles were very nice, though I broke the Killer a couple of times, gave up, came back the next day, and solved it. Also, I spent a few minutes staring at a nearly-completed AntiKnight puzzle before realizing that I had forgotten to use the 2 in the bottom-centre grid. |
@ 2012-12-20 5:38 AM (#9152 - in reply to #7911) (#9152) Top | |
Country : India | Administrator posted @ 2012-12-20 5:38 AM December Beginners' Contest is over now. Passwords removed from booklets. |
@ 2012-12-20 2:59 PM (#9158 - in reply to #7911) (#9158) Top | |
Country : India | Administrator posted @ 2012-12-20 2:59 PM adityasaraf007 and khuski move to seasoners after Decembers contest. |
@ 2012-12-20 7:42 PM (#9160 - in reply to #7911) (#9160) Top | |
Posts: 152 Country : United Kingdom | detuned posted @ 2012-12-20 7:42 PM I guess I'll had some of my own thoughts, as Fred did last month. Classics: in general I quite like writing easy classics as you can really put a lot of thought into the design. With puzzle #1 I was hoping to get the digits 1-8, rather than 2-9 around the edge of the puzzle, but sometimes it doesn't quite work out like that. #2 featured some diagonal stripes - and this meant there were very few opportunities to put singles into the puzzle. Instead it was more profitable to solve by focussing on one or two digits at a time. This was supposed to be true of #3 as well, but it turned out even easier than that. I was astonished to see several sub-minute solves, with some as quick as 40 seconds! #4 was supposed to be a little trickier, and is based upon a favourite design of mine. I've used it in tests before, and as perhaps die hard fans of my blog will tell you, is (almost) the pattern I used for my first ever puzzle! Variants: sometimes you just throw down a design and see where it gets you. With the added constraints that a variant can give, you often have a puzzle that needs very little tweaking. You can clearly see this is what I was after with the untouch puzzle. I was hoping not to need those digits in the 5th column, but didn't quite manage it. The killer was my favourite of the lot. Actually I was a little dopey when initially sketching out the cages and left blank spaces at R1C5, R5C1, R5C9 and R9C1. When I came to extend the cages that now contain those cells, I found that the puzzle still solved perfectly well. A pet hate of mine with killers is where you have to do too much adding up. I guess you have to do a bit to get yourself started here with the "cross" in the middle, but I much prefer to rely on logic that involves restricting a cage to a potential set of numbers and then using them as mini extra regions. So once you worked out how the L shaped 16 and 17 cages in the middle interacted, you were well on your way to solving. I suppose the outside was probably my least favourite of the set. I can't say I'm totally in love with this variant, but I tried to give a good clean solve and leave things well presented. The unfortunate thing with this sort of variant is that often you can miss the significance of one particular clue and be left scratching you head for a while until you come to re-examine it. Finally the anti-knight. I initially tried a design very similar to the untouch, but couldn't get it to work. In a fit of desperation (it was getting quite late that evening and i wanted to finish everything off), I had a look at Fred's completed grid from last month, permuted the digits and gave it a rotation, and then sketched out a striking design which I thought would solve uniquely. Without too much tweaking I got what I wanted. There are lots of subtle interactions with the antiknight logic for certain cells in the grid, and so if you knew what you were looking for the solve was fairly straightforward. Anyhow, I hope everyone enjoyed the puzzles, congratulations to the winners, and my thanks to LMI for giving me the opportunity to showcase some of my puzzles :) Tom |
@ 2012-12-20 8:02 PM (#9161 - in reply to #7911) (#9161) Top | |
Posts: 1801 Country : India | prasanna16391 posted @ 2012-12-20 8:02 PM Thanks Tom for providing a nice set to solve. The detailed post about creating the grids is really interesting and useful too. Anyway, the top 3 Beginners are zbych (Poland), DavidCollison (UK) and elena_tens (Greece). dp_94 had the best Indian performance among the Beginners. Among Seasoners, no one got close to the fairly early "time to beat" set by jaku111 (Czech Republic). Timothy (France) and Gotroch (Czech Republic) are the "best of the rest" with 2nd and 3rd place respectively. Congrats to all the winners, and thank you all for participating. :) |
@ 2013-01-08 10:50 AM (#9378 - in reply to #9161) (#9378) Top | |
Country : India | Administrator posted @ 2013-01-08 10:50 AM January Beginners' Sudoku ContestTypesHere are the types for the January Edition of LMI Beginners' Contest - http://logicmastersindia.com/BeginnersSudoku/types/?test=B201301We are continuing with 2 variants from last time (UnTouch and Killer) We are introducing 1 new variant (Sudoku XV) Now that we have been running Beginners for 6 months, we have decided to start revisiting an old variant every month. It will be Irregular Sudoku this time. DatesWill be announced soon.AuthorAll 8 Sudokus for January are written by Richard Stolk. Read more about Richard at our authors page, and don't forget to check out his recently concluded Advent Calendar 2012. |
@ 2013-01-16 2:08 PM (#9501 - in reply to #9378) (#9501) Top | |
Posts: 1801 Country : India | prasanna16391 posted @ 2013-01-16 2:08 PM UpdateDatesThe contest will start on the 18th of January and run till the 24th, including both dates. |
@ 2013-01-18 1:23 PM (#9515 - in reply to #7911) (#9515) Top | |
Posts: 43 Country : Japan | xevs posted @ 2013-01-18 1:23 PM About Untouch Sudoku, can identical digits touch each other "diagonally"? I can understand it's not allowed (by observing the Example), but I think some "beginner"s can't. |
@ 2013-01-18 1:31 PM (#9516 - in reply to #9515) (#9516) Top | |
Posts: 191 Country : The Netherlands | Richard posted @ 2013-01-18 1:31 PM xevs - 2013-01-18 1:23 PM About Untouch Sudoku, can identical digits touch each other "diagonally"? I can understand it's not allowed (by observing the Example), but I think some "beginner"s can't. Yes, it's meant that they can't touch each other diagonally. |
@ 2013-01-18 1:48 PM (#9517 - in reply to #9516) (#9517) Top | |
Country : India | Administrator posted @ 2013-01-18 1:48 PM Richard - 2013-01-18 1:31 PM Well ... "diagonally" is the only way identical digits can touch each other in a Sudoku xevs - 2013-01-18 1:23 PM About Untouch Sudoku, can identical digits touch each other "diagonally"? I can understand it's not allowed (by observing the Example), but I think some "beginner"s can't. Yes, it's meant that they can't touch each other diagonally. [ Added the missing word in link for types. It was already present in pdf. ] |
@ 2013-01-19 3:36 PM (#9526 - in reply to #7911) (#9526) Top | |
Posts: 542 Country : India | rajeshk posted @ 2013-01-19 3:36 PM Heading of the contest page needs an update. It reads date in Dec. |
@ 2013-01-19 6:30 PM (#9528 - in reply to #7911) (#9528) Top | |
Posts: 139 Country : Estonia | TiiT posted @ 2013-01-19 6:30 PM Why it doesn't let me to print variants?? |
@ 2013-01-19 6:47 PM (#9530 - in reply to #9528) (#9530) Top | |
Country : India | Administrator posted @ 2013-01-19 6:47 PM @TiiT, please check my messages |
@ 2013-01-20 2:53 AM (#9533 - in reply to #7911) (#9533) Top | |
Posts: 4 Country : India | huisouvik posted @ 2013-01-20 2:53 AM I would like to know if anyone has attempted correctly the 'Killer' sudoku in variants in LMI beginners' test, january. If yes, can anyone tell me the correct solution for the 'Killer' sudoku in variants. I have attempted it and think my answer is correct. But the server is showing the answer to be wrong. My answer is O-564782391 and P-327941865 Edited by huisouvik 2013-01-20 2:59 AM |
@ 2013-01-20 3:31 AM (#9534 - in reply to #7911) (#9534) Top | |
Country : India | Administrator posted @ 2013-01-20 3:31 AM @huisouvik, Please check your inbox for solution to killer. |
@ 2013-01-20 6:32 PM (#9536 - in reply to #9534) (#9536) Top | |
Posts: 419 Country : India | kishy72 posted @ 2013-01-20 6:32 PM hii is it valid to claim points for mistyping a number...when i first submitted the solution to answer for killer ,under time pressure ,in the second row of the answer solution i typed the wrong number as the first digit..i could not check again ..i had only 10 seconds remaining..after i completed i realised that i had lost 5 points for mistyping a single digit..not sure if it is valid to claim here...can the admin check my submission pls and see if it is a vaild claim.... |
@ 2013-01-20 6:50 PM (#9537 - in reply to #7911) (#9537) Top | |
Posts: 1801 Country : India | prasanna16391 posted @ 2013-01-20 6:50 PM Since we introduced the Instant Grading system with the lenient penalty, we decided that the only time we will remove the penalty is when an answer key is incomplete (has blank spaces). We have a system to notify us of these cases so the claiming button seemed redundant. Hence, we decided to remove it. Obviously, we are aware that the rare case of someone making a slight mistake within time and then correcting it after time is possible, but we still don't think its a valid enough claim. If we award points there, its a disadvantage to people who are careful, submit just after time and don't have a typo just before time to show for it. |
@ 2013-01-20 6:58 PM (#9538 - in reply to #9537) (#9538) Top | |
Posts: 419 Country : India | kishy72 posted @ 2013-01-20 6:58 PM prasanna16391 - 2013-01-20 6:50 PM Since we introduced the Instant Grading system with the lenient penalty, we decided that the only time we will remove the penalty is when an answer key is incomplete (has blank spaces). We have a system to notify us of these cases so the claiming button seemed redundant. Hence, we decided to remove it. Obviously, we are aware that the rare case of someone making a slight mistake within time and then correcting it after time is possible, but we still don't think its a valid enough claim. If we award points there, its a disadvantage to people who are careful, submit just after time and don't have a typo just before time to show for it. Not a problem.I know computing bonus would be a bit of a headache in the event that you decide to award points.. not that i would be getting much bonus anyway.It would not have felt right to me too if you had awarded for a mistake on my part.It is just that 6 points go down the drain because of a single typo that my heart forced me to claim.Thnks for looking into the claim...... |