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Posts: 80 ![]() ![]() ![]() ![]() Country : Canada | achan1058 posted @ 2013-10-06 6:18 AM
The hex are too easy, and the remix are too hard. I would prefer it if things are balanced out more. One of the problems that showed up with the remix is clutter. By that, I mean that the notes/deduction written down for the 2 types interfere with each other in a nasty way. For example, in battleship minesweeper, you want to cross out cells to mark that they are not part of a ship, and you also want to cross out cells to mark that there are no mines. Even if you keep 2 sets of notations, it can get confusing which is which. | |||||||||||||||||||||
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Posts: 668 ![]() ![]() ![]() ![]() ![]() Country : India | swaroop2011 posted @ 2013-10-06 9:37 AM After long time i felt , i performed little well. Unfortunately did a typo while submitting one answer, well mistake is mistake. Awesome puzzles, every puzzle had nice trick and logic. Thanks to author for such wonderful test. Solving Remixes was real tough time, hopefully got 4 of them, have to solve other 6 left. I liked Hex Fences, Hitori Fences, Snake in the Tents and Hex skyscrapers a lot :) I guess this is last test on LMI before WPC, hopefully lifted my confidence. :) | |||||||||||||||||||||
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Country : India | debmohanty posted @ 2013-10-06 9:42 AM swaroop2011 - 2013-10-06 9:37 AM Well that is not true. We have 2 more tests coming up before WPC/WSC, one Sudoku and one Puzzle. Both of them use puzzle types from WPC/WSC. Details will be published soon (in next 24 hours!)I guess this is last test on LMI before WPC :) | |||||||||||||||||||||
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Posts: 29 ![]() Country : Canada | ksun48 posted @ 2013-10-06 9:44 AM
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Posts: 43 ![]() ![]() Country : United States | davep posted @ 2013-10-06 10:32 AM Denis - Enjoyed the puzzles very much, the ones I did not finish will help fill the time between football games tomorrow.... Thanks for putting these together, nice job! Dave | |||||||||||||||||||||
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Posts: 668 ![]() ![]() ![]() ![]() ![]() Country : India | swaroop2011 posted @ 2013-10-06 11:18 AM Oh Wow ! :) Seems to be tight schedule then. And better way to get ready for Championships :) debmohanty - 2013-10-06 9:42 AM swaroop2011 - 2013-10-06 9:37 AM Well that is not true. We have 2 more tests coming up before WPC/WSC, one Sudoku and one Puzzle. Both of them use puzzle types from WPC/WSC. Details will be published soon (in next 24 hours!)I guess this is last test on LMI before WPC :) | |||||||||||||||||||||
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Posts: 241 ![]() ![]() ![]() ![]() Country : Indonesia | chaotic_iak posted @ 2013-10-06 1:53 PM
Regarding difficulty, it's obvious. When the top players don't even finish in time, you know something is wrong. (There are still one or two days though.) Regarding puzzle quality. The one that I can most remember is Hitori Fences. I solved the Hitori before I started working with Fences, so it's just putting two puzzles in one. Another one is the lack of interesting features of the puzzles. The aesthetics are just average (not even rotational symmetry), and the solutions to the puzzles (at least those I attempted) don't really have nice tricks. Perhaps there are a few, but it's much less than what I expect about puzzles that ignore aesthetics. Regarding answer keys. Seems like a few answer keys are too weird and can be replaced by better ones, but might be only my rant. I'll try to review over them again first before deciding. So, yeah. Not really enjoyable test. Not utterly terrible, but not great either. Edited by chaotic_iak 2013-10-06 2:03 PM | |||||||||||||||||||||
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Posts: 83 ![]() ![]() ![]() ![]() Country : Czech Republic | Gotroch posted @ 2013-10-06 2:00 PM
Great puzzles in second part! | |||||||||||||||||||||
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Posts: 183 ![]() ![]() ![]() ![]() ![]() Country : Turkey | yureklis posted @ 2013-10-06 2:55 PM
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Posts: 225 ![]() ![]() ![]() Country : Thailand | tamz29 posted @ 2013-10-06 4:23 PM The puzzles by themselves were great. But I'm not sure if these are suitable for a competition. I think they require a lot of trying-out-all-the-combinations-type logic. The second part was brutal, puzzles taking 30+ minutes. I feel that I'd enjoy them if they were for leisure solving (some beautiful deductions needed), but the competitive environment killed the puzzles. Too many hard puzzles in too little time (even though the test was a lengthy 135 minutes). The terrible answer keys didn't help either. We have 20 completely different types which makes too many different answer-keys formatting. I'm not blaming the puzzles (I like a lot of them), but the way it is presented (in a timed condition) made it a harsh experience. If these were in puzzle magazine or other casual-solving medium, I'd love them! | |||||||||||||||||||||
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Posts: 9 Country : Turkey | ukonet posted @ 2013-10-06 5:48 PM
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Posts: 80 ![]() ![]() ![]() ![]() Country : Canada | achan1058 posted @ 2013-10-07 2:04 AM chaotic_iak - 2013-10-06 2:53 AM After going back and doing the rest of the puzzles, I agree with you strongly on some of the puzzles. The hitori slitherlink, magnetic kakuro, and star battle sudoku, and even the battleship minesweeper to a lesser extent felt a lot that way. The pentamino domino was nice, though.Regarding puzzle quality. The one that I can most remember is Hitori Fences. I solved the Hitori before I started working with Fences, so it's just putting two puzzles in one. Another one is the lack of interesting features of the puzzles. The aesthetics are just average (not even rotational symmetry), and the solutions to the puzzles (at least those I attempted) don't really have nice tricks. Perhaps there are a few, but it's much less than what I expect about puzzles that ignore aesthetics. Edited by achan1058 2013-10-07 2:05 AM | |||||||||||||||||||||
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Posts: 35 ![]() Country : United States | FoxFireX posted @ 2013-10-08 5:22 AM Did the scoring for Hex Dominos change? Suddenly I have a wrong answer on that, and the stats claim only one person correctly solved that puzzle. | |||||||||||||||||||||
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Posts: 145 ![]() ![]() ![]() Country : France | auroux posted @ 2013-10-08 5:50 AM FoxFireX and others: there was a bug in the scoring engine concerning the answer key for Hex Dominos; but I believe it's been fixed. In any case, don't worry, the correct answer is still considered correct, and hopefully the final scores table will reflect that properly. (Deb seems to be working on it.) -- Denis | |||||||||||||||||||||
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![]() ![]() ![]() ![]() ![]() Country : India | Administrator posted @ 2013-10-08 7:53 AM Score is now public. Password removed from puzzle booklet. | |||||||||||||||||||||
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An LMI player | An LMI player posted @ 2013-10-08 2:45 PM
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Posts: 145 ![]() ![]() ![]() Country : France | auroux posted @ 2013-10-09 12:11 AM Thanks everyone for the feedback, and sorry that the test turned out to be harder than anticipated! I hope most of you still enjoyed the test. Lots of lessons to learn here as a new LMI test author... next time I'll try to do better! Congratulations to Ulrich who nearly finished the test, and to Nikola and Palmer for taking the next two spots. Denis | |||||||||||||||||||||
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Posts: 35 ![]() Country : United States | FoxFireX posted @ 2013-10-09 6:19 AM I'm used to not finishing in time, but I had a blast with this one. I actually had a little bit of an easier time with a couple of the Remixes than some of the Hexes. Makes me wish I could figure out ahead of time which ones I would find easier, then allocate my time after the fact. :) |