@ 2010-11-25 9:35 AM (#2665 - in reply to #2465) (#2665) Top | |||||||||||
Country : India | debmohanty posted @ 2010-11-25 9:35 AM Yes, the partial bonus system triggered after Broken Pieces. Until that point bonuses were given if all puzzles were 100% correct, even during Sudoku Mock tests. The primary intention was to handle cases where player has submitted all puzzles well ahead of time, but has a submission mistake (like yours in Broken Pieces) With the recent friendlier bonus systems having undesired side effects, we probably just need to think about how to identify and give benefit to early-completions-with-submission-mistakes. We should probably give partial bonus points if <= 10% puzzles are incorrectly submitted. The major flaw in the current system is that it does not differentiate between "incorrect submissions" vs "no submission" vs "random guesses". Authors and organizers should be allowed to judge what is an "incorrect submission", and what is not. This has to be a manual check. Given that only the top solvers are expected to get bonus, it will be fair to assume that they won't make "random guesses" just to get time bonus. So it really might boil down to differentiating between "incorrect submissions" vs "no submissions" Partial bonus should be given only if the wrong answer is judged as "incorrect submissions". No partial bonus in case of "no submissions". No partial bonus if more than 10% of puzzles are incorrectly submitted, irrespective of how minor the mistake is. Also, the difference between bonus points per minute in case of all correct and 90%correct should be substantial. | ||||||||||
@ 2010-11-25 9:43 AM (#2666 - in reply to #2664) (#2666) Top | |||||||||||
Country : India | debmohanty posted @ 2010-11-25 9:43 AM Adding a "Done" or "Claim Bonus" button (the equivalent of "Raising hand" in an offline event) should be fairly easy to implement from technical point of view. The "Done" button should be enabled after all puzzle answers are filled. Once the player clicks on "Done", the submission button should be disabled. The time bonus, if any, will be computed from when the player clicked on "Done". Just like you, I'm not entirely sure, if we should have this feature. It probably adds one more overhead for players. As such players forget to click on Submit and have suggested to remove the Submit button. Adding a "Done" button will probably complicate it further, although I believe it is something good to have. | ||||||||||
@ 2010-11-25 9:59 AM (#2667 - in reply to #2665) (#2667) Top | |||||||||||
Posts: 199 Country : United States | motris posted @ 2010-11-25 9:59 AM debmohanty - 2010-11-25 9:35 AM Authors and organizers should be allowed to judge what is an "incorrect submission", and what is not. This has to be a manual check. Given that only the top solvers are expected to get bonus, it will be fair to assume that they won't make "random guesses" just to get time bonus. So it really might boil down to differentiating between "incorrect submissions" vs "no submissions" This is a very good point. When watching submissions come in for Decathlon I remember one solver in the top ranks had a typo in a skyscrapers puzzle and finished with a fair bit of time but only 29 correct. He eventually corrected the mistake losing about 2-3 minutes to get to 30 correct (which had, due to the time bonus problem, a net neutral effect on his score unfortunately), but it would be obvious if he had not made the fix that this was an incorrect submission. It wouldn't necessarily get points, but it wouldn't be thrown out in a "this solver did not try the puzzle" sense if time bonus required an incorrect submission. The challenge then is having a good answer submission that can tell you if this is enough progress. A full row or two rows on a sudoku is certainly a good condition to attempt this test. The number of tents on a diagonal in a tents puzzle may not be. But it would be good to try this alternative going forward. Edited by motris 2010-11-25 10:00 AM | ||||||||||
@ 2010-11-25 10:21 AM (#2668 - in reply to #2465) (#2668) Top | |||||||||||
Country : India | debmohanty posted @ 2010-11-25 10:21 AM I agree having a good answer key is critical for this aspect. But even otherwise having a non-guessable and non-error-prone answer key is still required for all puzzles tests, irrespective of whether it is used for 'partial bonus' system or not. | ||||||||||
@ 2010-11-26 11:24 AM (#2676 - in reply to #2465) (#2676) Top | |||||||||||
Posts: 44 Country : United States | davmillar posted @ 2010-11-26 11:24 AM
Click here for SPECIAL BOOKLET! Edited by davmillar 2010-11-26 11:27 AM | ||||||||||
@ 2010-11-26 11:36 AM (#2677 - in reply to #2676) (#2677) Top | |||||||||||
Country : India | debmohanty posted @ 2010-11-26 11:36 AM David, Thanks for the Special Booklet. I'm yet to solve any of the extra puzzles, but I love your comments and notes. Appreciate your efforts! Deb |