Posts: 241 Country : Indonesia | chaotic_iak posted @ 2014-06-08 1:07 PM Heteromino rules I'm not sure what the best method for this. Using the example on that page (because I'm too lazy to make a new puzzle or find another example), and with R3 and C3: Method 1: Shape of the trimino for each cell, like LITSO, using the characters I-rLJ7 (IrrI, 77rX) Method 2: Like Method 1, but only I for straight and L for bend, not caring about orientation (ILLI, LLLX) Method 3: Lengths of contiguous white squares, like shading puzzles but applied to borders (121, 21) Method 4: O for centers of triminoes, X otherwise (XOXO, OXXX) Or something else? Ideas? Of course, for Method 1, we can use a different set of letters. |
@ 2014-06-08 1:13 PM (#15693 - in reply to #15692) (#15693) Top | |
Posts: 66 Country : Hungary | Valezius posted @ 2014-06-08 1:13 PM I prefer the 3rd one. |
@ 2014-06-08 1:21 PM (#15694 - in reply to #15692) (#15694) Top | |
Posts: 241 Country : Indonesia | chaotic_iak posted @ 2014-06-08 1:21 PM Advantages and disadvantages of each method in my opinion: Method 1 + Completely specifies each row/column - Difficult to remember the 6-character legend Method 2 + Simplified version of Method 1 - L appears twice as often as I, making it somewhat guessable Method 3 + More consistent with other shading answer keys - 1 and 2 can't quite differentiate I's and L's Method 4 + Centers are not easy to guess - Probably difficult to notice I myself seem to prefer Method 3 slightly, with Method 2 coming second. |