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Classics - 5th-7th Sep - Puzzle Ramayan & IPC Qualifier49 posts • Page 1 of 2 • 1 2
@ 2015-08-29 8:01 AM (#19196) (#19196) Top

Administrator



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Administrator posted @ 2015-08-29 8:01 AM





Link for rules and other details about Puzzle Ramayan : http://logicmastersindia.com/PR/2015-16PR.asp
Instructions for Classics - http://logicmastersindia.com/PR/201509/

@ 2015-08-29 2:50 PM (#19197 - in reply to #19196) (#19197) Top

Administrator



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Administrator posted @ 2015-08-29 2:50 PM

Instructions Booklet published.

Link : http://logicmastersindia.com/PR/201509/
@ 2015-08-29 3:48 PM (#19198 - in reply to #19197) (#19198) Top

kishy72



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kishy72 posted @ 2015-08-29 3:48 PM

In Numberlink , do all the cells need to be covered by paths.Since the same is not explicitly mentioned in the rules ,I assume it need not necessarily be the case.However ,it happens in the example.
@ 2015-08-29 4:12 PM (#19199 - in reply to #19198) (#19199) Top

prasanna16391



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prasanna16391 posted @ 2015-08-29 4:12 PM

kishy72 - 2015-08-29 3:48 PM

In Numberlink , do all the cells need to be covered by paths.Since the same is not explicitly mentioned in the rules ,I assume it need not necessarily be the case.However ,it happens in the example.


Classic Numberlink never has the restriction that all cells must be covered (though it does tend to happen more often than not), and since this is Classics round, I'd say there's no such restriction here either :)
@ 2015-08-30 1:55 PM (#19201 - in reply to #19196) (#19201) Top

kiwijam



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kiwijam posted @ 2015-08-30 1:55 PM

I think the Fences example has two solutions, and the Hitori Blocks example has 4 solutions.
@ 2015-08-31 12:45 AM (#19207 - in reply to #19196) (#19207) Top

SKnight



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SKnight posted @ 2015-08-31 12:45 AM

I agree with James. There are two ways of resolving the lower right corner of the Fences, and three ways of getting rid of an unwanted 4 in the lower left of the Hitori Blocks (one of which lets you optionally throw in an extra block for the heck of it).
@ 2015-09-02 11:06 AM (#19222 - in reply to #19196) (#19222) Top

gopiyush



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gopiyush posted @ 2015-09-02 11:06 AM

How do you start with the Four Winds puzzle? Can anyone please explain how to solve the example given in the instructions booklet?
@ 2015-09-02 11:13 AM (#19223 - in reply to #19222) (#19223) Top

rakesh_rai




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rakesh_rai posted @ 2015-09-02 11:13 AM

gopiyush - 2015-09-02 11:06 AM

How do you start with the Four Winds puzzle? Can anyone please explain how to solve the example given in the instructions booklet?


Look at the 7 in r5c5. There are four directions in which lines can be drawn. The maximum lengths are: 4 (left), 4 (top), 1 (right) and 1 (bottom). If you use basic counting of cells, this means that the two cells r5c4 and r4c5 MUST be connected to 7, else there CANNOT be 7 cells connected to the clue in r5c5.

After this, for the 4 in r4c4, there are exactly 4 cells which can be connected. Draw those lines.

You can try to make progress from here.
@ 2015-09-02 11:34 AM (#19224 - in reply to #19223) (#19224) Top

gopiyush



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gopiyush posted @ 2015-09-02 11:34 AM

Thank you Rakesh for the help. Where can I get more puzzles on Four Winds of a bit difficult level?
@ 2015-09-03 6:32 AM (#19226 - in reply to #19201) (#19226) Top

Administrator



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Administrator posted @ 2015-09-03 6:32 AM

kiwijam - 2015-08-30 1:55 PM

I think the Fences example has two solutions, and the Hitori Blocks example has 4 solutions.

SKnight - 2015-08-31 12:45 AM

I agree with James. There are two ways of resolving the lower right corner of the Fences, and three ways of getting rid of an unwanted 4 in the lower left of the Hitori Blocks (one of which lets you optionally throw in an extra block for the heck of it).


Fixed the IB puzzles.
@ 2015-09-04 10:58 AM (#19231 - in reply to #19196) (#19231) Top

Administrator



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Administrator posted @ 2015-09-04 10:58 AM

Points Table

Instruction Booklet is re-uploaded with points table. Here it is for your quick reference.



@ 2015-09-04 11:11 AM (#19232 - in reply to #19196) (#19232) Top

lenson




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lenson posted @ 2015-09-04 11:11 AM

How does one approach the Hitori Blocks puzzle? For the puzzle in the instruction booklet, I found a break-in at R3C1; it can't be white because making it white would force both R2C6 and R4C6 to be white. I had to guess at the next step. It flowed smoothly after 1-2 bifurcations. Can someone post a walk-through for the first few steps, please?
@ 2015-09-04 1:40 PM (#19233 - in reply to #19232) (#19233) Top

prasanna16391



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prasanna16391 posted @ 2015-09-04 1:40 PM

lenson - 2015-09-04 11:11 AM

How does one approach the Hitori Blocks puzzle? For the puzzle in the instruction booklet, I found a break-in at R3C1; it can't be white because making it white would force both R2C6 and R4C6 to be white. I had to guess at the next step. It flowed smoothly after 1-2 bifurcations. Can someone post a walk-through for the first few steps, please?


First thing to see is both 3s in C2 can't be black, because this will force R4C1-white to move downwards and make R6C1 also white. So either R4C2 is black or R5C2 is black. If its R4C2 it can only go to R4C3 which will contradict things with the two 4s in C3 becoming white. That means R5C2 is black which also means R6C1 can't be black. Should be easy from here.
@ 2015-09-04 2:33 PM (#19234 - in reply to #19196) (#19234) Top

lenson




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lenson posted @ 2015-09-04 2:33 PM

Thanks Prasanna. Tricky, but makes sense.
@ 2015-09-05 3:49 PM (#19238 - in reply to #19196) (#19238) Top

kishy72



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kishy72 posted @ 2015-09-05 3:49 PM

My printer is having a problem printing all the SB Puzzles.I am not sure about the problem...This is how messed up it has thrown me.I checked my alignment and it is perfectly fine.Did anyone else face the same problem ?Right now,I am feeling flustered to the core after having to miss my favourite and strong genre.I tried solving in paint and wasted so much time to not much avail.....

Image and video hosting by TinyPic

Edited by kishy72 2015-09-05 4:18 PM
@ 2015-09-06 2:46 AM (#19242 - in reply to #19196) (#19242) Top

detuned



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detuned posted @ 2015-09-06 2:46 AM

I wasn't convinced by the answer keys. The four winds key in particular was very misleading. Looking through the results page, there seem to be many others with penalties.

Additionally, throwing in that 2x1 hitori in what was otherwise effectively a sprint-round of classics seemed like a very odd decision. The solving techniques for this variant require a much different mindset, much more so than the transition from four winds to wall.

Otherwise a fun test. Thanks for the puzzles Rohan!

Edited by detuned 2015-09-06 2:50 AM
@ 2015-09-06 5:06 AM (#19243 - in reply to #19196) (#19243) Top

achan1058



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achan1058 posted @ 2015-09-06 5:06 AM

Nice puzzles, for the most part. The only one I didn't like is the 8x8 Star Battle. The problem with 8x8 star battles in general is that you either know that there are only 2 solutions to a 8x8 star battle (regardless of what the regions are) or you don't. If you do, the puzzle is trivial as you can just test the two configurations. Like, it took me longer to enter the answer key than to solve the puzzle itself, and that's a bit too easy for 4 points.
@ 2015-09-06 1:00 PM (#19244 - in reply to #19242) (#19244) Top

vopani



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vopani posted @ 2015-09-06 1:00 PM

detuned - 2015-09-06 2:46 AM

I wasn't convinced by the answer keys. The four winds key in particular was very misleading. Looking through the results page, there seem to be many others with penalties.

I agree its tricky. We had a clear example in the IB though, hence, we won't be considering removing the penalties.
But, any suggestions for a better Answer Key?


achan1058 - 2015-09-06 5:06 AM

Nice puzzles, for the most part. The only one I didn't like is the 8x8 Star Battle. The problem with 8x8 star battles in general is that you either know that there are only 2 solutions to a 8x8 star battle (regardless of what the regions are) or you don't. If you do, the puzzle is trivial as you can just test the two configurations. Like, it took me longer to enter the answer key than to solve the puzzle itself, and that's a bit too easy for 4 points.

Yes, we are aware of this. In fact, we wanted this discussion to come out. Because, if you don't use the standard configuration, it is not an easy solve.
Puzzle Ramayan is aimed towards the beginners and to encourage and showcase many of the standard, useful techniques and fundas of solving puzzles, especially geared towards the Indian crowd. This can be a learning to all :-)


Its similar to the 6x6 Non-Consecutive Sudoku... either you know and solve it in 20 seconds, or you don't and take few minutes. Those who don't, can/should learn, through these forums.
@ 2015-09-06 2:50 PM (#19245 - in reply to #19244) (#19245) Top

chaotic_iak




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chaotic_iak posted @ 2015-09-06 2:50 PM

Answer key suggestion for Four Winds: There are marked circles on the grid. For each circle, submit a) the number that uses this circle in one of its arrows, or b) the direction of the arrow passing this circle.

Answer key suggestion for Walls: Enter the contents of the marked row/column. (-, |, or X)

Edited by chaotic_iak 2015-09-06 2:51 PM
@ 2015-09-06 3:44 PM (#19246 - in reply to #19245) (#19246) Top

detuned



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detuned posted @ 2015-09-06 3:44 PM

I did the test for fun, without much regard for speed or time, so I am not bothered about my own penalties. But I do take a keen interest in contest design and I think it is probably true there are already a higher than 'normal' proportion of penalties here.

Both of the suggestions above are good in my opinion. Indeed, in a recent wpf puzzle gp, cells with direction of travel was successfully used.
@ 2015-09-06 4:59 PM (#19247 - in reply to #19196) (#19247) Top

bansalparijat



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bansalparijat posted @ 2015-09-06 4:59 PM

How do we calculate the answers to be submitted for numberlink? I tried max segment connecting a number as well as max segment in that direction
@ 2015-09-06 6:41 PM (#19248 - in reply to #19247) (#19248) Top

vopani



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vopani posted @ 2015-09-06 6:41 PM

bansalparijat - 2015-09-06 4:59 PM

How do we calculate the answers to be submitted for numberlink? I tried max segment connecting a number as well as max segment in that direction

Did you understand how the answer keys are calculated in the IB?
@ 2015-09-06 7:40 PM (#19249 - in reply to #19248) (#19249) Top

bansalparijat



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bansalparijat posted @ 2015-09-06 7:40 PM

No, It looked as if max segment that originates at a number, excluding number block
@ 2015-09-06 8:11 PM (#19250 - in reply to #19196) (#19250) Top

tamz29



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tamz29 posted @ 2015-09-06 8:11 PM

Puzzle Ramayan is a great concept and I was looking forward to this, but after doing the first part, sadly, I'm not too elated.

Firstly the puzzles were all easy. I understand you want to welcome newcomers but is it necessary that all 4 puzzles are simple?
This way, regulars at LMI now only have sprint tests to look forward to each month.
Perhaps have puzzle #1,#2 being easy/medium and #3, #4 being a little harder?
Because right now, extracting the answer keys takes longer than solving the actual puzzles.
Speaking of which, I recommend using marked squares in Numberlink (like in Japanese Puzzle Land) and Ivan already mentioned improvements for Four Winds and Walls.

Next, as Tom already pointed out, the inclusion of Hitori Blocks was questionable. We have 21 easy/straight-forward puzzles and 1 that potentially ends up being the game decider for the regulars.
I just don't think a test that most people will finish should have a puzzle that is so different in level of difficulty.

Last thing I'd like to nibble on is the Hitori.
Now this will be subjective, but we all know Hitori is a "chore" puzzle with lots of 'noise' (see Thomas Snyder's Hitori where he eliminated all the 'noise' [numbers that are already unique in its row and column] in his old blog). There are some neat steps in Hitori that crop up frequently on Nikoli's handmade Hitoris. But I did not see any here except for the third Hitori where you had big stairs going on. If you're active on nikoli.com you could see that authors put in great effort to minimize the 'global' deduction in their puzzles favouring only 'local' deductions. What I mean is that forgivingly, on a large Hitori, you'd never see the same number spanning the entire row/column. Say: 1213145678 (with 1s tightly grouped together) as opposed to 12314567191 (and solvers have to dart their eyes a lot).

Now, I'm only criticizing the test structure here, the individual puzzles I have nothing against.
To be fair, all the puzzles were clean with some containing beautiful solving paths.
Newcomers will definitely benefit from them and I sincerely hope Puzzle Ramayan will introduce puzzles to a wider audience in India and worldwide.
It is also good to see LMI active again.

Will look forward to the rest of the PRs.


Edited by tamz29 2015-09-06 8:12 PM
@ 2015-09-06 8:18 PM (#19251 - in reply to #19244) (#19251) Top

Nilz



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Nilz posted @ 2015-09-06 8:18 PM

Rohan Rao - 2015-09-06 9:00 AM

detuned - 2015-09-06 2:46 AM

I wasn't convinced by the answer keys. The four winds key in particular was very misleading. Looking through the results page, there seem to be many others with penalties.

I agree its tricky. We had a clear example in the IB though, hence, we won't be considering removing the penalties.
But, any suggestions for a better Answer Key?


I thought the answer keys were fine, and it was good that they were relatively consistent across a lot of puzzles (e.g. 'how long is the longest line' was the key to numberlink and four winds and others). However, it does help that I tend to draw my lines right up into the numbered cell, if you don't do that I can understand why it might be difficult. As an alternative, how about 'For each cell of the given row, give the number it belongs to.' I'm sure I've seen that used before.

Rohan Rao - 2015-09-06 9:00 AM
achan1058 - 2015-09-06 5:06 AM

Nice puzzles, for the most part. The only one I didn't like is the 8x8 Star Battle. The problem with 8x8 star battles in general is that you either know that there are only 2 solutions to a 8x8 star battle (regardless of what the regions are) or you don't. If you do, the puzzle is trivial as you can just test the two configurations. Like, it took me longer to enter the answer key than to solve the puzzle itself, and that's a bit too easy for 4 points.

Yes, we are aware of this. In fact, we wanted this discussion to come out. Because, if you don't use the standard configuration, it is not an easy solve.
Puzzle Ramayan is aimed towards the beginners and to encourage and showcase many of the standard, useful techniques and fundas of solving puzzles, especially geared towards the Indian crowd. This can be a learning to all :-)


Its similar to the 6x6 Non-Consecutive Sudoku... either you know and solve it in 20 seconds, or you don't and take few minutes. Those who don't, can/should learn, through these forums.


I'm a bit embarrassed to say I didn't know either of these tricks (the 8*8 Star Battle or the 6*6 Non-consecutive sudoku). Looks like that might have cost me several places, possibly cost me a win (so far, anyway). I'm not hugely worried about that, what I am worried about is: are there any other such tricks I should know! I'm also curious to know whether any other decent-ish solvers didn't know either?
Classics - 5th-7th Sep - Puzzle Ramayan & IPC Qualifier49 posts • Page 1 of 2 • 1 2
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